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[Unity3D.com Blog] Puppo, The Corgi: Cuteness Overload with the Unity ML-Agents Toolkit

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Building a game is a creative process that involves many challenging steps including defining the game concept and logic, building assets and animations, specifying NPC behaviors, tuning difficulty and balance and, finally, testing the game with real players before launch. We believe machine learning can be used across the entire creative process and in today’s […]

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