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[Unity3D.com Blog] 2018.3 Terrain Update: Getting Started

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We now have a team dedicated to terrain, and our initial efforts will soon be publically available! Unity 2018.3 will ship with an update to the terrain system. This update features improved tools and performance by taking better advantage of the GPU. It also adds support for the HD and LW render pipelines, while being […]

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Tiene buena pinta, la mejora en rendimiento es importante y la definición de los mapas de normales parece muy buena. Habrá que probarlo en la realidad a ver cómo es. Dos cosas que nunca me han parecido buenas han sido los pinceles, que dicen que los han mejorado y el billboard que parece que no lo han tocado de momento. Veremos cómo acaba porque se avecinan cambios.

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