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[Unity3D.com Blog] Announcing Unity and Havok Physics for DOTS

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At our GDC Keynote yesterday, we announced our partnership with Havok to build the next-generation physics system of Unity. Today, we want to give you more details on what we’ve been collaborating on. When Worlds Collide When we first set out to build our Data-Oriented Technology Stack (DOTS), we wanted to empower creators to build […]

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