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[Unity3D.com Blog] The power of photogrammetry: Simulating the real world in VR

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Get a behind-the-scenes look at a project made with Unity from Varjo, who used photogrammetry and dynamic lighting to create a realistic and lifelike environment in virtual reality (VR). The applications of photogrammetry – the process of using multiple photos of real-world objects or spaces to author digital assets – run the gamut. Photogrammetry has […]

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