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Found 3 results

  1. Java

    Saludos!

    Hola todos, mi nombre es Merli Mejia (Pueden llamarme Java), soy de Republica Dominicana y soy programador amateur de videjuegos en Unity 3D. Tengo alrededor de 1 año desarrollando cosas en Unity y pues aqui estoy :p Mis conocimientos: Programacion en c#, dibujo(novato), modelado y animacion 3D y 2D. Actualmente estoy tiempo completo en la programacion de videojuegos por lo cual estoy disponible por si alguien necesita ayuda en algun proyecto ya que quisiera aumentar mi portafolio de experiencias(no es siempre necesario pagarme).
  2. necesito ayuda para que esta script funcione esque se supone que te aparecen popups si funciona pero no aparecen podrian ayudarme a como hacer que aparesca un screamer cada 4 minutos miren es esto utiliza popups var timer : float = 0.0; var spawning : boolean = false; var spawnpoint : Transform; var spawn1 : Transform; var spawn2 : Transform; var spawn3 : Transform; var spawn4 : Transform; var spawn5 : Transform; var spawn6 : Transform; function Update () { //check if spawning at the moment, if not add to timer if(!spawning){ timer += Time.deltaTime; } //when timer reaches 2 seconds, call Spawn function if(timer >= 2){ Spawn(); } } function Spawn(){ //set spawning to true, to stop timer counting in the Update function spawning = true; //reset the timer to 0 so process can start over timer = 0; //select a random number, inside a maths function absolute command to ensure it is a whole number var randomPick : int = Mathf.Abs(Random.Range(1,7)); //create a location 'Transform' type variable to store one of 3 possible locations declared at top of script var location : Transform; //check what randomPick is, and select one of the 3 locations, based on that number if(randomPick == 1){ location = spawn1; yield WaitForSeconds(Random.Range(30,200)); Debug.Log("Chose pos 1"); } else if(randomPick == 2){ yield WaitForSeconds(Random.Range(30,200)); location = spawn2; Debug.Log("Chose pos 2"); } else if(randomPick == 3){ yield WaitForSeconds(Random.Range(30,200)); location = spawn3; Debug.Log("Chose pos 3"); } else if(randomPick == 4){ yield WaitForSeconds(Random.Range(30,200)); location = spawn4; Debug.Log("Chose pos 4"); } else if(randomPick == 5){ yield WaitForSeconds(Random.Range(30,200)); location = spawn5; Debug.Log("Chose pos 5"); } else if(randomPick == 6){ yield WaitForSeconds(Random.Range(30,200)); location = spawn6; Debug.Log("Chose pos 6"); } //create the object at point of the location variable var thingToMake : Transform = Network.Instantiate(location, spawnpoint.position, spawnpoint.rotation, 1); //halt script for 1 second before returning to the start of the process yield WaitForSeconds(1); //set spawning back to false so timer may start again spawning = false; }
  3. hola tengo un problema con esta script como la convierto a touch android es un script que me ayudara en mi menu y la quiero convertir var clicked : boolean = false; var CameraMenu : Camera; var CameraSettings : Camera; var CameraSingleplayer : Camera; var CameraMultiplayer : Camera; var CameraCoop : Camera; var CameraVerses : Camera; function OnMouseDown() { clicked = !clicked; CameraMenu.camera.enabled = false; CameraSettings.camera.enabled = false; CameraSingleplayer.camera.enabled = true; CameraMultiplayer.camera.enabled = false; CameraCoop.camera.enabled = false; CameraVerses.camera.enabled = false; }
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